Path of Exile: the benchmark for role-playing games


Path of Exile may betray, but it is not from its players. A studio spokesperson for Grinding Gear Games said today that this free online action role-playing game sets a new benchmark for other games.

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Path of Exile may betray, but it is not from its players. A studio spokesperson for Grinding Gear Games said today that this free online action role-playing game sets a new benchmark for other games.Players can go to the trading platform Buy POE Currency.

The Betrayal Expansion was launched on PC on December 6, and Path of Exile reached approximately 189,000 players. A spokesperson said that two-thirds of them came from Steam. This is an increase of 28% from the previous chief point of expansion. This suggests that studios that regularly update content with new storylines, character options, items, and loot are likely to see many returning players—perhaps some new players.

After the launch of the “Oreia Fall” expansion pack in August 2017, the number of concurrent players reached the previous highest point. And according to the observation of e-sports, the number of recent exiled players has a skyrocketing momentum.

Path of Exile by Grinding Gear Games was a success. Since its debut on PC in 2013, the online version of Diablo’s loot-based action RPG sub-genre has continued to grow. It is preparing for a new audience on PlayStation 4. This is also part of the reason why Tencent bought a majority stake in Grinding Gear in May.

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